Post by bhoycabs on Sept 11, 2007 9:24:15 GMT 8
TOURNAMENT :October 20, 2007
OPERATION : OGMOK PRELUDE TO VICTORY
Contanct No. 09206059381 / 09264466622
255-6748 / 255-7893
bhoycabs
call or txt : 09206059381 -bhoycabs
ym :bhoycabs@yahoo.com
OMEGA RED TEAM
Game Scenario :
Attack - Defense (13/10 men respectively)
Endurance Firing(1 sniper & 4 assaults)
It will be played simultaneously (Teams with game in A/D will have no game sked in Endurance firing at the same time slot.)
**GENERAL EVENT RULES AND REGULATION**
Schedule:
OPERATION OGMOK: Prelude to Victory (Ormoc City Airsoft Competition)
October 20, 2007 at Ormoc City Central School Sports Ground
(7:00am - 7:30am) - Late Registration/Chrono
(7:30am - 7:45am) - Assemble for the Parade at the City Plaza
9:00am - 9:30 am) - Briefing of Rules and Regulations
(9:30am - 10:00am) - Game Start
(5:30pm) – Awarding
FRAMEWORK
The objective of the rules and regulations of this competition is to set the framework for a competitive event conducted under a safe, fair, and sport-manlike manner.
It should also be noted that it is impossible to make rules for all eventuality and that there will be specific verbal rules attached to certain stages of the competition. It is therefore the responsibility of the team as a whole and the team leader in particular, to take note of these specific regulations and abide by them.
The OPERATION OGMOK: Prelude to Victory Airsoft Competition is facilitated by the OMEGA RED (Airsoft Club)
- The facilitator reserves the right to accept or deny entry of any competitor and or team.
- Each team can registered of up to a maximum of 15 soldiers.
- Only ONE (1) squad for each TEAM can play the tournament.
- Pre-registration (until October 5, 2007) is set at two hundred fifty pesos (Php 250.00)
* The registration fee is non-refundable and is inclusive of:
-lunch and snacks
-souvenir shirts (only to be given to pre-registrants)
-awards, prizes, and team certificates
-Registration is on a first-come-first-serve basis and will constitute full acceptance of the
Game/technical/facilitator’s rules.
-The competition is limited to only TEN (10) teams, so send your registration fee earlier.
- Incase of force majeure, the event may be modified, postponed or canceled.
- Only registered players with signed waiver and the right outfit for the game will be allowed to play.
- All teams must provide their own mandatory and optional equipment, borrowing of mandatory equipment from other teams is prohibited.
- All teams will submit their final list of members one hour before the start of the competition. Or they can send their final list to the organizer as soon as possible the better.
- Multiple registration or “proxy” playing is not allowed.
- Violation to any of these rules will be grounds for disqualification.
- Automatic Electric Guns only. Gas operated weapons, with the exception of pistols are prohibited. Maximum FPS is 450 @ 0.20 g BBs.
- Banned substances/equipments are not allowed
*REAL GUN (not allowed inside the gamesite premises)
*Alcoholic beverages during the competition
*The organization reserves the right to withhold any equipment that could be detrimental to the safety of the competitor and or other players or provide undue advantage to the team.
- UNIFORMS
*Teams are encouraged to wear their team uniforms during the competition
*Competing teams will be provided with colored arm band which will serve as markers. Removing of arm band marker during a skirmish will penalize the team and will be ground for disqualification.
Suffix:
1 Since this is in part of the celebration of the City’s Charter Day Anniversary, each team may at least provide 5 players in complete BDU to attend the parade (carrying of AEG is yet to be determined and it would be better to if you could bring your team banner)
2 Players can only fire their weapons on the playing area when a game is on-going and/or at the pre-selected test fire area.
3 Taking of banned substances.
4 Playing under the influence of illegal drugs and or alcohol.
5 No littering or vandalizing on the playing area and team rest area.
6 Indiscriminate use of your AEG outside the playing area.
7 Entering the game area unnecessarily.
8 Basic equipment:
9 AEG fps 450 @ 0.20 g BB
10 Only two (2) BOX mags is allowed for eachteam on every game.
11 No using sub standard BBs
12 No blind firing
13 No holding of gun
14 No removing of arm band during play
15 No removing of face protection on the game zone
16 No shouting HIT calls to your opponent
17 Must acknowledge getting hit
18 No playing out of bounds
19 No using civilians and or dead players as cover
20 No physical or verbal assault towards any player or guest
21 Players cannot question the decision of the marshals and/or technical team
21 Conduct unbecoming
22 No carrying of a real gun during game.
23 Do not steal
24 Protests must be made in writing and carry out by the team leader and should be submitted after every game
24. 1 The competition will be governed by a Technical Team
25 A protest fee of Php 500.00 is required for a protest to be considered, refundable only when a protest is found valid.
26 NO USING OR WEARING OF ANY ELECTORNIC COMMUNICATION DEVICES OR TWO-WAY RADIOS OR SUCH SIMILAR EQUIPMENTS DURING THE GAMES.
DEVIATION FROM ANY OF THE STIPULATED RULES ABOVE WILL BE GROUNDS FOR INDIVIDUAL AND/OR TEAM DISQUALIFICATION. HOWEVER, THE FACILITATOR RESERVES THE RIGHT TO MODIFY THE RULES AND REGULATIONS AT ANY TIME SHOULD THE ORGANIZATION SEE NECESSARY. ALL TEAMS WILL BE NOTIFIED OF ANY CHANGES SOON AS PRACTICALLY POSSIBLE.
GAME SCENARIOS
Simulation I - (Offense/Defense, Win-win basis)
*Offense No. of Players - (13) Thirteen
a) Eliminate all the OPFOR: win
b) Completion of the timed object mission: win
Objective: This may constitute:
• Bomb Disposal
• Capture the Flag
• Rescue the Prisoner
*Defense No. of Players – (10) Ten
a) Eliminate all the OPFOR: win
b) Prevent the OPFOR on their timed object mission: win
Playing time - TEN (10) Minutes
Simulation II – ENDURANCE FIRING
No of players – FIVE (5) – (1 Sniper / 4 Assaults)
Playing time - FIVE (5) Minutes
SCENARIO:
A team of five will race through obstacles and try to take down as many pre-positioned targets as they can. This is a single-fire game scenario. The sniper have to complete his target before the assault team will enter the fire zone.
AWARDS:
Winners of Simulation I
Winners of Simulation II
Best Team Uniform
Special Individual or Team Prize (to be determined by the technical team)
Note:
In the evening there will be a Social Party at the Ormoc City Superdome as part of the celebration of Ormoc City’s 60th Charter Day Anniversary in which Program, Food and Dances are enjoyed. Airsoft team participants may want to stay to join the party and have camaraderie with the other teams as well as to the Ormocanons.
OPERATION : OGMOK PRELUDE TO VICTORY
Contanct No. 09206059381 / 09264466622
255-6748 / 255-7893
bhoycabs
call or txt : 09206059381 -bhoycabs
ym :bhoycabs@yahoo.com
OMEGA RED TEAM
Game Scenario :
Attack - Defense (13/10 men respectively)
Endurance Firing(1 sniper & 4 assaults)
It will be played simultaneously (Teams with game in A/D will have no game sked in Endurance firing at the same time slot.)
**GENERAL EVENT RULES AND REGULATION**
Schedule:
OPERATION OGMOK: Prelude to Victory (Ormoc City Airsoft Competition)
October 20, 2007 at Ormoc City Central School Sports Ground
(7:00am - 7:30am) - Late Registration/Chrono
(7:30am - 7:45am) - Assemble for the Parade at the City Plaza
9:00am - 9:30 am) - Briefing of Rules and Regulations
(9:30am - 10:00am) - Game Start
(5:30pm) – Awarding
FRAMEWORK
The objective of the rules and regulations of this competition is to set the framework for a competitive event conducted under a safe, fair, and sport-manlike manner.
It should also be noted that it is impossible to make rules for all eventuality and that there will be specific verbal rules attached to certain stages of the competition. It is therefore the responsibility of the team as a whole and the team leader in particular, to take note of these specific regulations and abide by them.
The OPERATION OGMOK: Prelude to Victory Airsoft Competition is facilitated by the OMEGA RED (Airsoft Club)
- The facilitator reserves the right to accept or deny entry of any competitor and or team.
- Each team can registered of up to a maximum of 15 soldiers.
- Only ONE (1) squad for each TEAM can play the tournament.
- Pre-registration (until October 5, 2007) is set at two hundred fifty pesos (Php 250.00)
* The registration fee is non-refundable and is inclusive of:
-lunch and snacks
-souvenir shirts (only to be given to pre-registrants)
-awards, prizes, and team certificates
-Registration is on a first-come-first-serve basis and will constitute full acceptance of the
Game/technical/facilitator’s rules.
-The competition is limited to only TEN (10) teams, so send your registration fee earlier.
- Incase of force majeure, the event may be modified, postponed or canceled.
- Only registered players with signed waiver and the right outfit for the game will be allowed to play.
- All teams must provide their own mandatory and optional equipment, borrowing of mandatory equipment from other teams is prohibited.
- All teams will submit their final list of members one hour before the start of the competition. Or they can send their final list to the organizer as soon as possible the better.
- Multiple registration or “proxy” playing is not allowed.
- Violation to any of these rules will be grounds for disqualification.
- Automatic Electric Guns only. Gas operated weapons, with the exception of pistols are prohibited. Maximum FPS is 450 @ 0.20 g BBs.
- Banned substances/equipments are not allowed
*REAL GUN (not allowed inside the gamesite premises)
*Alcoholic beverages during the competition
*The organization reserves the right to withhold any equipment that could be detrimental to the safety of the competitor and or other players or provide undue advantage to the team.
- UNIFORMS
*Teams are encouraged to wear their team uniforms during the competition
*Competing teams will be provided with colored arm band which will serve as markers. Removing of arm band marker during a skirmish will penalize the team and will be ground for disqualification.
Suffix:
1 Since this is in part of the celebration of the City’s Charter Day Anniversary, each team may at least provide 5 players in complete BDU to attend the parade (carrying of AEG is yet to be determined and it would be better to if you could bring your team banner)
2 Players can only fire their weapons on the playing area when a game is on-going and/or at the pre-selected test fire area.
3 Taking of banned substances.
4 Playing under the influence of illegal drugs and or alcohol.
5 No littering or vandalizing on the playing area and team rest area.
6 Indiscriminate use of your AEG outside the playing area.
7 Entering the game area unnecessarily.
8 Basic equipment:
9 AEG fps 450 @ 0.20 g BB
10 Only two (2) BOX mags is allowed for eachteam on every game.
11 No using sub standard BBs
12 No blind firing
13 No holding of gun
14 No removing of arm band during play
15 No removing of face protection on the game zone
16 No shouting HIT calls to your opponent
17 Must acknowledge getting hit
18 No playing out of bounds
19 No using civilians and or dead players as cover
20 No physical or verbal assault towards any player or guest
21 Players cannot question the decision of the marshals and/or technical team
21 Conduct unbecoming
22 No carrying of a real gun during game.
23 Do not steal
24 Protests must be made in writing and carry out by the team leader and should be submitted after every game
24. 1 The competition will be governed by a Technical Team
25 A protest fee of Php 500.00 is required for a protest to be considered, refundable only when a protest is found valid.
26 NO USING OR WEARING OF ANY ELECTORNIC COMMUNICATION DEVICES OR TWO-WAY RADIOS OR SUCH SIMILAR EQUIPMENTS DURING THE GAMES.
DEVIATION FROM ANY OF THE STIPULATED RULES ABOVE WILL BE GROUNDS FOR INDIVIDUAL AND/OR TEAM DISQUALIFICATION. HOWEVER, THE FACILITATOR RESERVES THE RIGHT TO MODIFY THE RULES AND REGULATIONS AT ANY TIME SHOULD THE ORGANIZATION SEE NECESSARY. ALL TEAMS WILL BE NOTIFIED OF ANY CHANGES SOON AS PRACTICALLY POSSIBLE.
GAME SCENARIOS
Simulation I - (Offense/Defense, Win-win basis)
*Offense No. of Players - (13) Thirteen
a) Eliminate all the OPFOR: win
b) Completion of the timed object mission: win
Objective: This may constitute:
• Bomb Disposal
• Capture the Flag
• Rescue the Prisoner
*Defense No. of Players – (10) Ten
a) Eliminate all the OPFOR: win
b) Prevent the OPFOR on their timed object mission: win
Playing time - TEN (10) Minutes
Simulation II – ENDURANCE FIRING
No of players – FIVE (5) – (1 Sniper / 4 Assaults)
Playing time - FIVE (5) Minutes
SCENARIO:
A team of five will race through obstacles and try to take down as many pre-positioned targets as they can. This is a single-fire game scenario. The sniper have to complete his target before the assault team will enter the fire zone.
AWARDS:
Winners of Simulation I
Winners of Simulation II
Best Team Uniform
Special Individual or Team Prize (to be determined by the technical team)
Note:
In the evening there will be a Social Party at the Ormoc City Superdome as part of the celebration of Ormoc City’s 60th Charter Day Anniversary in which Program, Food and Dances are enjoyed. Airsoft team participants may want to stay to join the party and have camaraderie with the other teams as well as to the Ormocanons.